08 February 2009

Resources

Resources

The fields
You can access your fields overview by clicking the first circle up inthe Travian screen. If you take a look around you will see the hourly resource production, your troops (none, probably), and 4 kinds of resource fields:
Resource kind Appearance Notes
Wood/Lumber The Teutons as a tribe has troops of which training requires a lot of wood. The residence as a building costs a lot of wood to upgrade.
Clay Clay is the primary resource for the Gallic tribe, which has very clay-expensive troops. Also, an actively developing village needs relatively more clay.
Iron This previous resource is mainly used in the expensive armour of the Roman troops and walls. Because of this, Romans will always be hungry for Iron.
Crop The most troubling of the four resources. Buildings cost less crop than the other resources and you have 6 croplands instead of 4 fields, but you still do not have enough. This is because the crop production is lowered everytime you upgrade buildings/fields or train troops..

To upgrade a field, click the image of it and click the 'upgrade to level X' link. If this link is inactive, it should display the reason why.

Try keeping your resource productions as equal as possible, with crop at 50%. For example:
Lumber: 100/hour
Clay: 100/hour
Iron: 100/hour
Crop: 50/hour
Of course you have to adapt your resource production to your needs, this is just a general rule.

Storage - - Granary and Warehouse
The granary and warehouse store produced resources for later use. The warehouse stores Lumber, Clay and Iron where the Granary stores only Crop. Later in the game these buildings cannot be missed, and they are also prerequisites for buildings like the marketplace. In the endgame, the Great Granary and the Great warehouse also become available to builders of a Wonder of the World.

Secondary Industries - - sawmill, Brickyard, Iron foundry, grain mill and Bakery
The secondary industries are buildings giving a bonus on the resource production of a certain kind of field. Each resource has its own secondary industry, and Crop even has a tertiary industry.

  • Lumber: The sawmill saws all the rough wood coming from the woodcutters increasing the production with a maximum of 25%. Requires a level 10 woodcutter.
  • Clay: The Brickyard processes all clay to bricks, increasing the production with a maximum of 25%. Requires a level 10 Claypit.
  • Iron: The Iron foundry makes iron blocks out of the rough iron ore from the mines, increasing the production with a maximum of 25%. Requires a level 10 Iron mine.
  • Crop: The grain mill processes the raw crops to grain, increasing your production with up to 25%. This requires a level 5 crop field. When you have upgraded to level 5 and have a level 10 cropfield, you can build the Bakery, which adds another 25%.
Advanced storage - - Great Granary and Great warehouse
As the game moves on you might want to store more resources and still have some building spaces left. This is the most needed in the Wonder of the World villages, which is why you can build the Great Granary and Great warehouse there. Storing four times as much resources they can save you a lot of building spaces and upgrade time.

Bakery


Bakery

Bakery

Prerequisites: Cropland level 10, Main Building level 5, Grain Mill level 5, Travian Version 2.5 or higher

Here the flour produced in your mill is used to bake bread. In addition with the Grain Mill the increase in crop production can go up to 50 percent. The percentage added to your production is based on the gross production of your fields. This means the production of your fields without any bonuses. You can see the gross production of croplands on the crop field information page.

Building levels
lvl Lumber Clay Iron Crop Crop usage CP Increase
1 1 200 1 480 870 1 600 4 1 5%
2 2 160 2 665 1 565 2 880 2 1 10%
3 3 890 4 795 2 820 5 185 2 2 15%
4 7 000 8 630 5 075 9 330 2 2 20%
5 12 595 15 535 9 135 16 795 2 2 25%

Sum 26 845 33 105 19 465 35 790 12

Brickyard


Brickyard

Brickyard

Prerequisites: Clay Pit level 10, Main Building level 5, Travian Version 2.5 or higher

Here clay is processed into bricks. Based on its level your brickyard can increase your clay production up to 25 percent. The percentage added to your production is based on the gross production of your fields. This means the production of your fields without any bonuses. You can see the gross production of clay pits on the clay pit information page.

Building levels
lvl Lumber Clay Iron Crop Crop usage CP Increase
1 440 480 320 50 3 1 5%
2 790 865 575 90 2 1 10%
3 1 425 1 555 1 035 160 2 2 15%
4 2 565 2 800 1 865 290 2 2 20%
5 4 620 5 040 3 360 525 2 2 25%

Sum 9 840 10 740 7 155 1 115 11

Clay Pit


Clay Pit

Clay Pit

Prerequisites: None

Clay is produced here. By increasing its level you increase its clay production.

Can be extended infinitely in the capital.

Building levels
lvl Lumber Clay Iron Crop Crop usage CP Production
1 80 40 80 50 2 1 5
2 135 65 135 85 1 1 9
3 225 110 225 140 1 2 15
4 375 185 375 235 1 2 22
5 620 310 620 390 1 2 33
6 1 040 520 1 040 650 2 3 50
7 1 735 870 1 735 1 085 2 4 70
8 2 900 1 450 2 900 1 810 2 4 100
9 4 840 2 420 4 840 3 025 2 5 145
10 8 080 4 040 8 080 5 050 2 6 200
11 13 500 6 750 13 500 8 435 2 7 280
12 22 540 11 270 22 540 14 090 2 9 375
13 37 645 18 820 37 645 23 525 2 11 495
14 62 865 31 430 62 865 39 290 2 13 635
15 104 985 52 490 104 985 65 615 2 15 800
16 175 320 87 660 175 320 109 575 3 18 1 000
17 292 790 146 395 292 790 182 995 3 22 1 300
18 488 955 244 480 488 955 305 600 3 27 1 600
19 816 555 408 280 816 555 510 350 3 32 2 000
20 1 363 650 681 825 1 363 650 852 280 3 38 2 450

Sum 3 398 835 1 699 410 3 398 835 2 124 275 41

Cropland


Cropland

Cropland

Prerequisites: None

Your population's food is produced here. By increasing the farm's level you increase its crop production.

With constructing a grain mill and a bakery you can increase the production further. Note that with every building or field you build your crop production lowers because your new production has to eat. See the Problem with crop page for information about that.

Can be extended infinitely in the capital.

Building levels
lvl Lumber Clay Iron Crop Crop usage CP Production
1 70 90 70 20 0 1 5
2 115 150 115 35 0 1 9
3 195 250 195 55 0 2 15
4 325 420 325 95 0 2 22
5 545 700 545 155 0 2 33
6 910 1 170 910 260 1 3 50
7 1 520 1 950 1 520 435 1 4 70
8 2 535 3 260 2 535 725 1 4 100
9 4 235 5 445 4 235 1 210 1 5 145
10 7 070 9 095 7 070 2 020 1 6 200
11 11 810 15 185 11 810 3 375 1 7 280
12 19 725 25 360 19 725 5 635 1 9 375
13 32 940 42 350 32 940 9 410 1 11 495
14 55 005 70 720 55 005 15 715 1 13 635
15 91 860 118 105 91 860 26 245 1 15 800
16 153 405 197 240 153 405 43 830 2 18 1 000
17 256 190 329 385 256 190 73 195 2 22 1 300
18 427 835 550 075 427 835 122 240 2 27 1 600
19 714 485 918 625 714 485 204 140 2 32 2 000
20 1 193 195 1 534 105 1 193 195 340 915 2 38 2 450

Sum 2 973 970 3 823 680 2 973 970 849 710 20

Grain Mill


Grain Mill

Grain Mill

Prerequisites: Cropland level 5, Travian Version 2.5 or higher

Here your grain is milled in order to produce flour. Based on its level your grain mill can increase your crop production up to 25 percent. The percentage added to your production is based on the gross production of your fields. This means the production of your fields without any bonuses. You can see the gross production of croplands on the cropland information page.

Building levels
lvl Lumber Clay Iron Crop Crop usage CP Increase
1 500 440 380 1 240 3 1 5%
2 900 790 685 2 230 2 1 10%
3 1 620 1 425 1 230 4 020 2 2 15%
4 2 915 2 565 2 215 7 230 2 2 20%
5 5 250 4 620 3 990 13 015 2 2 25%

Sum 11 185 9 840 8 500 27 735 11

Granary


Granary

Granary

Prerequisites: Main Building level 1, Travian Version 2.5 or higher

In the granary the crop produced by your farms is stored. By increasing its level you increase the granary's capacity.

After building one granary level 20 additional granaries can be build.

Building levels
lvl Lumber Clay Iron Crop Crop usage CP Capacity
1 80 100 70 20 1 1 1 200
2 100 130 90 25 1 1 1 700
3 130 165 115 35 1 2 2 300
4 170 210 145 40 1 2 3 100
5 215 270 190 55 1 2 4 000
6 275 345 240 70 1 3 5 000
7 350 440 310 90 1 4 6 300
8 450 565 395 115 1 4 7 800
9 575 720 505 145 1 5 9 600
10 740 920 645 185 1 6 11 800
11 945 1 180 825 235 2 7 14 400
12 1 210 1 510 1 060 300 2 9 17 600
13 1 545 1 935 1 355 385 2 11 21 400
14 1 980 2 475 1 735 495 2 13 25 900
15 2 535 3 170 2 220 635 2 15 31 300
16 3 245 4 055 2 840 810 2 18 37 900
17 4 155 5 190 3 635 1 040 2 22 45 700
18 5 315 6 645 4 650 1 330 2 27 55 100
19 6 805 8 505 5 955 1 700 2 32 66 400
20 8 710 10 890 7 620 2 180 2 38 80 000

Sum 39 530 49 420 34 600 9 890 30

Great Granary


Great Granary

Great Granary

Prerequisites: Main Building level 10, Wonder Of The World level 0, Travian Version 2.5 or higher

In the granary the crop produced by your farms is stored. The great granary offers you more space to keep your crops dry and safe as the normal one.

After building one great granary level 20 additional granaries can be built.

Building levels
lvl Lumber Clay Iron Crop Crop usage CP Capacity
1 400 500 350 100 1 1 3 600
2 510 640 450 130 1 1 5 100
3 655 820 575 165 1 2 6 900
4 840 1 050 735 210 1 2 9 300
5 1 075 1 340 940 270 1 2 12 000
6 1 375 1 720 1 205 345 1 3 15 000
7 1 760 2 200 1 540 440 1 4 18 900
8 2 250 2 815 1 970 565 1 4 23 400
9 2 880 3 605 2 520 720 1 5 28 800
10 3 690 4 610 3 230 920 1 6 35 400
11 4 720 5 905 4 130 1 180 2 7 43 200
12 6 045 7 555 5 290 1 510 2 9 52 800
13 7 735 9 670 6 770 1 935 2 11 64 200
14 9 905 12 380 8 665 2 475 2 13 77 700
15 12 675 15 845 11 090 3 170 2 15 93 900
16 16 225 20 280 14 200 4 055 2 18 113 700
17 20 770 25 960 18 175 5 190 2 22 137 100
18 26 585 33 230 23 260 6 645 2 27 165 300
19 34 030 42 535 29 775 8 505 2 32 199 200
20 43 555 54 445 38 110 10 890 2 38 240 000

Sum 197 680 247 105 172 980 49 420 30

Great Warehouse


Great Warehouse

Great Warehouse

Prerequisites: Main Building level 10, Wonder Of The World level 0, Travian Version 2.5 or higher

In your warehouse the resources wood, clay and iron are stored. The great warehouse offers you more space to keep your resources dry and safe as the normal one.

After building one great warehouse level 20 additional warehouses can be built.

Building levels
lvl Lumber Clay Iron Crop Crop usage CP Capacity
1 650 800 450 200 1 1 3 600
2 830 1 025 575 255 1 1 5 100
3 1 065 1 310 735 330 1 2 6 900
4 1 365 1 680 945 420 1 2 9 300
5 1 745 2 145 1 210 535 1 2 12 000
6 2 235 2 750 1 545 685 1 3 15 000
7 2 860 3 520 1 980 880 1 4 18 900
8 3 660 4 505 2 535 1 125 1 4 23 400
9 4 685 5 765 3 245 1 440 1 5 28 800
10 5 995 7 380 4 150 1 845 1 6 35 400
11 7 675 9 445 5 315 2 360 2 7 43 200
12 9 825 12 090 6 800 3 020 2 9 52 800
13 12 575 15 475 8 705 3 870 2 11 64 200
14 16 095 19 805 11 140 4 950 2 13 77 700
15 20 600 25 355 14 260 6 340 2 15 93 900
16 26 365 32 450 18 255 8 115 2 18 113 700
17 33 750 41 540 23 365 10 385 2 22 137 100
18 43 200 53 170 29 910 13 290 2 27 165 300
19 55 295 68 055 38 280 17 015 2 32 199 200
20 70 780 87 110 49 000 21 780 2 38 240 000

Sum 321 250 395 375 222 400 98 840 30